Showing posts with label Work. Show all posts
Showing posts with label Work. Show all posts

Tuesday, November 22, 2011

See "Small Fry" in front of The Muppets this week!


In case you haven't heard, our second short, "Small Fry", will be debuting this week in front of The Muppets!  We're all really proud of this short, it's really funny, and was our first venture into the Toy Story world!  You'll enjoy it, and from the looks of Rotten Tomatoes The Muppets is getting very positive early reviews.  Go check it out!  There's a bunch of press on it out there, check out this interview from IGN, with director Angus McClane, as well as a 30 second clip...that is, if you don't mind spoiling some of the gags ;)


Also, in case you missed it, you can check out Pixar Canada's first short, "Air Mater", already available on the Cars 2 DVD and Blu-Ray!

Side note, you may notice some significant changes around this blog...more to come!  With patience ;)

Monday, August 22, 2011

Announcements, Announcements, Announcements!

  I like this guy

Good news everybody!  They've FINALLY announced what we've been workin on over the past year!  "Air Mater" is a new Cars Toon that will be on the Cars 2 dvd/blu-ray release this fall, and "Small Fry", a Toy Story toon that will be released in front of "The Muppets" in November!  That's a ways off still, but so great to finally have these projects publicly announced!  There's a short clip from "Air Mater" online, just a teaser really, but it's something! 

Air Mater teaser:

Tuesday, December 07, 2010

"When Harry Met Sally" gets nominated for an Annie!!!!!

Holy crap!  I'm not even sure what to say about this right now, except...holy crap!!  :))  The third Pop Secret spot I worked on at Nathan Love has been nominated for an Annie Award for Best Animated Television Commercial!  (Check out the full list of nominees here.)  Wow, it's so awesome to have this recognized by our own industry.  Congrats team!  So very proud.


Pop Secret "When Harry Met Sally" from Nathan Love on Vimeo.

Sunday, October 24, 2010

Nathan Love: Pop Secret "When Harry Met Sally"

At long last!  The third and final Pop Secret commercial we worked on at Nathan Love has been released and will be airing later this month and during some big tv programs!  While we were proud of the entire campaign, and certainly we all loved Dark Knight, we saw each subsequent spot improve in quality (Dark Knight to Caddyshack to When Harry Met Sally), so I'm really happy this third one will finally air!  It was a huge treat to work with largely the same team on each one of these, and watch our work progress from spot to spot.  Luckily not long after this we moved on to the Baskin Robbins campaign that aired during the summer, where we continued to hone our skills and build upon the trust we'd established as a team throughout the past few months, starting with Pop Secret.  I don't want to over-state anything, but I can't help but compare it to the stories I've heard of other productions, where the right team was there at the right time, people were inspired, and proud of the work being done.  There weren't any egos getting in the way, just the right people, inspired to make something great...and having a ton of fun in the process.




Keep it up Nathan Lovers!

Monday, October 11, 2010

Oh hi Vancouver!

http://www.pixarcanada.com/img/logo.jpg 
 Just wanted to make the official announcement...I've been hired as an animator at Pixar Canada!  I started 3 weeks ago, and am very excited about what lies ahead!  If you didn't see the announcement video earlier this year, you can still view it at their website, http://www.pixarcanada.com/.  Needless to say, it's a bit surreal to be working there now.  They have big goals, we'll be working on stuff with their franchise characters.   Plus Vancouver IS that awesome.  Even if I'm mourning the loss of a good pizza or burrito, and the convenience of "the city that never sleeps".  Still, it's great to be working at Pixar on a small team, and in the downtown of a great city...not all that different from my experience in New York, which I loved!  Anyway, watch the video if you haven't, and I'll keep posting when I can!



P.S.  I also updated the blog with a new template, as mine was severely out of date and couldn't utilize some of the fancy new blogger features.  It's pretty similar to before, but nice to have a refreshed look!

Tuesday, August 31, 2010

Thinking Animation blog: Nathan Love, Baskin Robbins full campaign

Hey everyone! "Thinking Animation" has featured the Baskin Robbins spots from Nathan Love, as well as some comments by Ryan Moran (lead animator), and yours truly! Congrats on a job well done everyone!

BR-"Sheep/Pink Bubblegum". (First two shots animated by Tony Travieso, last two by Kyle Mohr)

Baskin Robbins "Pink Bubblegum" from Nathan Love on Vimeo.

Wednesday, July 07, 2010

Nathan Love: Baskin Robbins-- Birthday Cake

Here's the next Baskin Robbins ad I worked on at Nathan Love! (1st shot)


Baskin-Robbins "America's Birthday Cake" from Nathan Love on Vimeo.

Here's another new one too, entirely animated by Tony "Ryu" Travieso!

Baskin-Robbins "Baseball Helmet" from Nathan Love on Vimeo.


Hope you like them!

Tuesday, June 01, 2010

Nathan Love: Baskin Robbins--Baseball Nut

Check out the Baskin Robbins spot that we recently finished at Nathan Love!  We're really happy with how it turned out!  It's not often you get a fun little project like this to work on, and we all worked hard in hopes of living up to its potential.  Personally, I'm proud of everyone involved for creating what I consider to be feature quality animation in a very short time, and in a format where unfortunately some people don't expect it.  My teammates Ryan Moran and David Han kicked butt in animation.  Kudos to Frank Naranjo, our rigger extraordinaire, for providing us with a fantastic rig for a complicated character!  He stuck to his strong work ethic in a part of production that is often overlooked, but is extremely important to getting animation notes addressed and approved to everyone's satisfaction.

(click through to the YouTube page to see the full picture...this blog apparently isn't wide enough for widescreen!)



On a side note, I recently met a young animator, who knew I'd spent some time at Blue Sky, and who had recently been hired for a feature animation job.  However, instead of asking something like "How long have you been working in animation?"  or "How long have you been in New York?", their first question was "How many feature films have you worked on?"  How unfortunate is it that so many animators view features as the ultimate ranking system.  Quality work is achieved when the right circumstances (and people--not just artists) are in place for it to be created and recognized, no matter what the format.  I am proud of Baskin Robbins-Baseball Nut because I feel it shows how widely dispersed the animation talent is in our industry.

Wednesday, January 13, 2010

More Pop Secret

In the grand tradition of shameless plugs, the second Pop Secret ad by Nathan Love, "Caddyshack", is also airing now!  Also, over at Motionographer there's a very nice article about "Dark Knight", that includes a link to concept art, character designs, and breakdowns of the spot in progress.  Currently we're workin on the third spot, featuring "When Harry Met Sally".  It's looking great, I'm looking forward to sharing it soon!  Here are the YouTube versions:

Caddyshack


And just in case you haven't seen it, here's Dark Knight

Thursday, December 17, 2009

Nathan Love: PopSecret "Dark Knight"

And now, the first of the Pop Secret spots I've been working on at Nathan Love!  (click image below)



I animated most of the shots of Grandma, except the first one and the wide shot when she jumps off the chair.  I have to say I've had a ton of fun working with these characters and the ones on the next spot.  Added to that, the rigs were great (and fast!), making our job as animators that much more enjoyable!

Wednesday, December 16, 2009

Psyop: UPS Holiday

Check out the spot I worked on for a few weeks this fall at Psyop!  I animated the characters in the clock scene as well as the dad, mom, and daughter in the Christmas scene at the end.



For the past couple of months I've been animating some characters on a commercial at Nathan Love, hopefully I can post those before too long as well!

Monday, June 15, 2009

BUCK!

As it gets closer to the release date, I'm seeing more clips and trailers online and on TV. Somehow a few of my shots managed to make it into some of them! Here's a clip of the scene that introduces Buck, and has some great animation and character gags in it. A bit of my work is in there as well, Manny, Ellie, and Diego in the first shot are mine (when they stand up and Diego has the leaf collar around his neck). Nathan Engelhardt animated the main (and awesome) Crash and Eddie stuff in that shot.

Friday, April 17, 2009

Website updates

I've done a few minor updates on my website, updated my demo reel with a couple of new shots, updated resume, updated animation page. Go check it out! If you like what you see and are looking for an animator, feel free to shoot me an email!

www.kylemohr.com

Sunday, March 22, 2009

From the creators of "Ice Age"...

...Well, maybe I can't say that... how about "From some of the people who worked on Ice Age"...? yes? Ok.

In case you've missed it thus far, Pete, Nick, Scott, and Paul have been filming episodes of "Treehouse Studios" starring Muppet "Whatnots" that they designed and ordered from FAO Schwartz. (http://treehousestudios.wordpress.com/) Hilarity ensues!

Though keep in mind, the hilarity comes with this disclaimer:
"DISCLAIMER: **Please keep in mind that these episodes are for ADULTS ONLY due to language.**"

Here is their latest episode, to catch up on earlier ones check out the previously linked blog. Keep watching for the homage to the freelancers, including some weird guy with red hair!

Saturday, November 22, 2008

New Ice Age 3 trailer!


Check out the new Scrat trailer for Ice Age 3 on Apple's website, or before Disney's "Bolt" in 3D!

Wednesday, November 12, 2008

Brian Henson at Blue Sky

The awesome guests just keep coming, today we got to listen to a lecture by Brian Henson, son of Jim Henson! I wish I had pictures to show, but I'll just have to be on the lookout for others who may have taken some. It was great to hear his ideas on performing with a puppet, and comparing/contrasting that to animation. What he boiled it down to was that puppetry is a very imprecise performance that generates it's entertainment through being spontaneous, error prone, while animation is extremely planned but can give the illusion of spontaneity. Since starting in animation, I've really come to admire the instant performaces that puppeteers can get from their characters. How freeing would that be to not have to worry about every single little twitch, every frame of movement, and just go for the emotion, the comedy, the heart! I have no idea if I would be any good at it, but maybe someday I'll get the chance to try my "hand" at it...har har har...

Something else interesting that I never thought about, was how the puppeteers always look at a live shot from the camera as they perform, and never look up at the puppet. As an animator that makes sense to me, it shows how they have to be aware of things such as staging, and screen space...if they weren't looking at the shot, they might not be able to tell if they were even staying in the shot!

So, this brings the guests at Blue Sky to: Richard Williams, Sergio Pablos, Mike Kunkel, Ken Duncan, and Brian Henson. Big thanks to everyone who made this possible, to keep our engines running just a little better during the crunch!

Saturday, July 26, 2008

White snow, White Plains, Blue Sky


Hey everyone, sorry for the lack of posts--"reports of my death have been greatly exaggerated."

Anyway, a little update. This week I started back at Blue Sky for another temp job, this time working on Ice Age 3. I have to say, it's fun to be back and see a bunch of familiar faces. All in all, the first week has been a completely different experience than my first week on Horton. First of all, I'm not freaking out at the sight of all of the rigs and tools, since all I need is to refresh my memory of how they work. Secondly, I get to warm up with an animation test this time, instead of dropping straight into production, hooray! Thirdly, crunch time hasn't started yet, so I actually get to go home at a decent hour. I'm also glad that I had some time away from it after Horton, to clear my head, and learn from the experience before diving into it again.

Also, I want to give a big thanks to the entire animation department for being so welcoming and helpful, especially for the new temps. It's very much appreciated!

Week 1, done!

Sunday, March 23, 2008

Horton on CG Talk


Check out this article (and pretty pictures) about Horton on CG talk!

Saturday, March 15, 2008

Horton is here!


Hey everyone! Horton is finally released! I went to see it tonight at a "real" screening, and it was so crazy to see the name on the marquee, posters in the lobby, and random people watching something that, for me, had only existed in a few floors of a Westchester County office building.

It's a strange sensation to have this project suddenly out there in public view, and existing on its own. It's exciting, and regardless of all the stress of the crunch time during production, I feel very lucky to have worked on this film, and am proud of the team I worked with at Blue Sky. The animation team ballooned up to at least 60 people at one point, about half of which were temps and half staff. As I think I described in an earlier post, it was very intimidating to kinda be thrown into the deep end with no feature film experience. But the leads and other animators really stepped up and helped us temps find our feet, and it was amazing to see how far we came in such a short period of time. Nearly all of JoJo's sequence in the observatory was animated by temps, (Unfortunately my shot was cut, but fortunately before I had started animating it ;).

I'm still realizing how much I learned from the experience. I'm blown away by the talent there, and if you go see Horton you'll know why. The animation is so fluid, flexible, polished and just plain fun to watch. The only shame is that many of the animators' crazy stretch frames are now partially hidden by motion blur, but even still, when this comes out on DVD and you frame through this stuff, you'll be amazed.

I'm also blown away by how much visual appeal there is in the characters, and also by how much of that came from how they were animated. When you opened the Mayor's rig, for example, he didn't look like the mayor. He was plain, straight--exactly like a cartoony rig should be, in order to be able to bend him in any way. The animation team, long before the temps showed up, had figured out a way of animating the Mayor's face to give him appealing asymmetrical expressions (often one eye is slightly bigger than the other, the mouth is at an angle, and the skull is curved slightly), as well as how much to round the elbows, wrists and shoulders. Essentially, you had to animate him and bring him "on model" and in character. The downside to having this control, and what makes it so difficult, is that it is extremely easy to animate him "off model", so that he somehow doesn't quite look like what had been established as the Mayor. The difference can be so subtle, but so important!

Anyway, I could keep rambling but it's late and I need some sleep. Go see Horton this weekend! I've actually really enjoyed the film both times that I've seen it, and so far it has received generally positive reviews. My favorite scenes are the Kangaroo/Vlad sequence, and the Angry Mob sequence (at the climax), but there are other parts of the movie that work really well too.
Go see it!

Wednesday, January 16, 2008

HF2 Makes Time Magazine's Top 10!


"Happiness Factory: The Movie" has made #7 on Time Magazine's top 10 TV ads! I just saw a very edited version on TV the other night...if you haven't had the chance to see it in theatres, go to the Coca-Cola website to see the full version. Especially if the only version you saw was the 3 minutes and 30 seconds cut-down-to 30 second TV version. See, all those 4 square lunches really paid off didn't they guys? Except that time that Aja hit me in the head with the ball...

;)